I worked as a Technical Artist on Jurassic World Evolution for Frontier Developments in Cambridge. During this time, I had an amazing time working on Jurassic World Evolution. We spent many hours bringing these prehistoric creatures to live in parks of all shapes and sizes. The passion of the team and the attention to detail will remain with me forever. The scale and depth of this game was ambitious, but we pulled it off with great success.

My contributions:

  • Rigging dinosaurs
  • Scripting support
  • Tool building for the animation team
  • Setting up in-game objects
  • Balancing and tweaking run-time animation components
  • Debugging and bug fixing

© 2018 Universal Studios and Amblin Entertainment, Inc. Jurassic World, Jurassic World Fallen Kingdom, Jurassic World Evolution and their respective logos are trademarks of Universal Studios and Amblin Entertainment, Inc. Jurassic World and Jurassic World Fallen Kingdom motion pictures © 2015-2018 Universal Studios, Amblin Entertainment, Inc.and Legendary Pictures. Licensed by Universal Studios. All Rights Reserved.

PlatformsPC / Xbox 360 / PS4

RoleTechnical Artist

TechnologyCobra Engine / Autodesk Maya / PyCharm

Game Website